<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>sheblomcg's CGPortoflio Gallery</title>
<link>http://sheblomcg.cgsociety.org/gallery/</link>
<description>sheblomcg's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Fred Portrait </title>
	<link>http://sheblomcg.cgsociety.org/gallery/941122</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1291856419_small.jpg"><br><br>Here is a quick sculpt that I did learning all the tools in zbrush. Sculpt loosly based off an art work by bobjimART :http://cghub.com/images/view/77001/]]>
	</description>
	<pubDate>Wed, 08 Dec 2010 19:00:20 +0000</pubDate>
	</item>
	<item>
	<title>Fred Portrait 02</title>
	<link>http://sheblomcg.cgsociety.org/gallery/941123</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1291856481_small.jpg"><br><br>Here is a quick sculpt that I did learning all the tools in zbrush. Sculpt loosly based off an art work by bobjimART :http://cghub.com/images/view/77001/]]>
	</description>
	<pubDate>Wed, 08 Dec 2010 19:01:23 +0000</pubDate>
	</item>
	<item>
	<title>Fred Portrait Closeup</title>
	<link>http://sheblomcg.cgsociety.org/gallery/941124</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1291856537_small.jpg"><br><br>Here is a quick sculpt that I did learning all the tools in zbrush. Sculpt loosly based off an art work by bobjimART :http://cghub.com/images/view/77001/]]>
	</description>
	<pubDate>Wed, 08 Dec 2010 19:02:20 +0000</pubDate>
	</item>
	<item>
	<title>Murisi Tribesman03</title>
	<link>http://sheblomcg.cgsociety.org/gallery/941322</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1291930929_small.jpg"><br><br>A quick test in Zbrush, to learn the ins and outs]]>
	</description>
	<pubDate>Thu, 09 Dec 2010 15:42:12 +0000</pubDate>
	</item>
	<item>
	<title>Murisi Tribesman02</title>
	<link>http://sheblomcg.cgsociety.org/gallery/941320</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1291930895_small.jpg"><br><br>A quick test in Zbrush, to learn the ins and outs]]>
	</description>
	<pubDate>Thu, 09 Dec 2010 15:41:38 +0000</pubDate>
	</item>
	<item>
	<title>Murisi Tribesman01</title>
	<link>http://sheblomcg.cgsociety.org/gallery/941319</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1291930857_small.jpg"><br><br>A quick test in Zbrush, to learn the ins and outs]]>
	</description>
	<pubDate>Thu, 09 Dec 2010 15:40:59 +0000</pubDate>
	</item>
	<item>
	<title>The Flood - Polar Bear Character</title>
	<link>http://sheblomcg.cgsociety.org/gallery/819400</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1256511708_small.jpg"><br><br>Here is a character from a project called &quot;The Flood&quot;.I hand painted the textures according to the concept art. I then worked on the shading in maya with  the art director to get the look and feel just right for his vision of the character.<br />
<br />
Projects: The Flood<br />
Company: Huhu Studios<br />
Art Director: Myke Sutherland<br />
<br />
<br />
Property of Huhu Studios ]]>
	</description>
	<pubDate>Sun, 25 Oct 2009 18:01:51 +0000</pubDate>
	</item>
	<item>
	<title></title>
	<link>http://sheblomcg.cgsociety.org/gallery/815366</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1255380700_small.jpg"><br><br>Here is a character from a project called  &quot;The Flood&quot;. Modeled by a talented modeler, Shyo Hatekeda. Worked closely with the art director to get the look and feel just right for his vision. Maps and shading painted in about 2 days. Awesome project, had great fun on it.<br />
<br />
Projects: The Flood<br />
Company: Huhu Studios<br />
Art Director: Myke Sutherland<br />
Modeler: Shyo Hatekeda<br />
<br />
Property of Huhu Studios]]>
	</description>
	<pubDate>Mon, 12 Oct 2009 15:51:42 +0000</pubDate>
	</item>
	<item>
	<title>The Flood - Rhino Character</title>
	<link>http://sheblomcg.cgsociety.org/gallery/819401</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1256511950_small.jpg"><br><br>Here is a character from a project called &quot;The Flood&quot;.I hand painted the textures according to the concept art. I then worked on the shading in maya with  the art director to get the look and feel just right for his vision of the character.<br />
<br />
Projects: The Flood<br />
Company: Huhu Studios<br />
Art Director: Myke Sutherland<br />
<br />
<br />
Property of Huhu Studios ]]>
	</description>
	<pubDate>Sun, 25 Oct 2009 18:05:52 +0000</pubDate>
	</item>
	<item>
	<title>The Flood - Giraffe Character</title>
	<link>http://sheblomcg.cgsociety.org/gallery/819402</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1256512008_small.jpg"><br><br>Here is a character from a project called &quot;The Flood&quot;.I hand painted the textures according to the concept art. I then worked on the shading in maya with  the art director to get the look and feel just right for his vision of the character.<br />
<br />
Projects: The Flood<br />
Company: Huhu Studios<br />
Art Director: Myke Sutherland<br />
<br />
<br />
Property of Huhu Studios ]]>
	</description>
	<pubDate>Sun, 25 Oct 2009 18:06:50 +0000</pubDate>
	</item>
	<item>
	<title>Awaken - Property Of David Gould</title>
	<link>http://sheblomcg.cgsociety.org/gallery/813553</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1254821415_small.jpg"><br><br>Here is a frame from the final Product of Awaken which I worked on as Texture Lead at Huhu Studios.  I supervised the texture department through out the project and communicated with the other departments to keep our pipeline working efficiently.<br />
<br />
In This Particular Shot, I textured and shaded the beach sand.]]>
	</description>
	<pubDate>Tue, 06 Oct 2009 04:30:19 +0000</pubDate>
	</item>
	<item>
	<title>Awaken - Property Of David Gould</title>
	<link>http://sheblomcg.cgsociety.org/gallery/813555</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1254821577_small.jpg"><br><br>Here is a frame from the final Product of Awaken which I worked on as Texture Lead at Huhu Studios.  I supervised the texture department through out the project and communicated with the other departments to keep our pipeline working efficiently.<br />
<br />
In This Particular Shot, I textured and shaded the beach sand.]]>
	</description>
	<pubDate>Tue, 06 Oct 2009 04:33:08 +0000</pubDate>
	</item>
	<item>
	<title>Awaken - Property Of David Gould</title>
	<link>http://sheblomcg.cgsociety.org/gallery/813554</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1254821511_small.jpg"><br><br>Here is a frame from the final Product of Awaken which I worked on as Texture Lead at Huhu Studios.  I supervised the texture department through out the project and communicated with the other departments to keep our pipeline working efficiently.<br />
<br />
In This Particular Shot, I textured and shaded the beach sand.]]>
	</description>
	<pubDate>Tue, 06 Oct 2009 04:31:53 +0000</pubDate>
	</item>
	<item>
	<title>Veggie Tales - Minnesota Cuke</title>
	<link>http://sheblomcg.cgsociety.org/gallery/813551</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1254820683_small.jpg"><br><br>Here is a frame from the final Product of Veggie Tales - Minnesota Cuke which I worked on as Texture Lead at Huhu Studios.  I supervised the texture department through out the project and communicated with the other departments to keep our pipeline working efficiently.<br />
<br />
In this particular shot i textured and shaded the Building Interior]]>
	</description>
	<pubDate>Tue, 06 Oct 2009 04:18:22 +0000</pubDate>
	</item>
	<item>
	<title>Veggie Tales - Minnesota Cuke</title>
	<link>http://sheblomcg.cgsociety.org/gallery/813550</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1254820596_small.jpg"><br><br>Here is a frame from the final Product of Veggie Tales - Minnesota Cuke which I worked on as Texture Lead at Huhu Studios.  I supervised the texture department through out the project and communicated with the other departments to keep our pipeline working efficiently.<br />
<br />
In this particular shot i textured and shaded the Building Interior]]>
	</description>
	<pubDate>Tue, 06 Oct 2009 04:16:55 +0000</pubDate>
	</item>
	<item>
	<title>Veggie Tales - Minnesota Cuke</title>
	<link>http://sheblomcg.cgsociety.org/gallery/813548</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g80/138780/138780_1254820214_small.jpg"><br><br>Here is a frame from the final Product of Veggie Tales - Minnesota Cuke which I worked on as Texture Lead at Huhu Studios.  I supervised the texture department through out the project and communicated with the other departments to keep our pipeline working efficiently.<br />
<br />
In this particular shot i textured and shaded the paper bag mask.]]>
	</description>
	<pubDate>Tue, 06 Oct 2009 04:10:32 +0000</pubDate>
	</item>
	<item>
	<title>WIP Alley Way</title>
	<link>http://sheblomcg.cgsociety.org/gallery/606956</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138780/138780_1205206791_small.jpg"><br><br>Here is a test that i am working on for lighting and texturing! Still a work in progress and need some work.]]>
	</description>
	<pubDate>Tue, 11 Mar 2008 03:39:52 +0000</pubDate>
	</item>
	<item>
	<title>Spur Steak Ranches Ad </title>
	<link>http://sheblomcg.cgsociety.org/gallery/494779</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138780/138780_1178784930_small.jpg"><br><br>These screen shot were taken from and AD that we did for a Huge steak restaurant here in South Africa. We took this from story board to finished product! We had to do % ad for this campaign, one at HD res for the cinema and four 30 sec i mainly did modeling, texturing, compositing and general house keeping on this project!<br />
The Above image i did the modeling, texturing, Shading, Rendering And Compositing. I took the shot from raw footage and raw rendering and made them into a final Product!<br />
Modeling in XSI, Shading and Rendering in Modo 202 and Compositing In After Effects]]>
	</description>
	<pubDate>Thu, 10 May 2007 08:15:34 +0000</pubDate>
	</item>
	<item>
	<title>Spur Steak Ranches Ad </title>
	<link>http://sheblomcg.cgsociety.org/gallery/494778</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138780/138780_1178784716_small.jpg"><br><br>These screen shot were taken from and AD that we did for a Huge steak restaurant here in South Africa. We took this from story board to finished product! We had to do % ad for this campaign, one at HD res for the cinema and four 30 sec i mainly did modeling, texturing, compositing and general house keeping on this project!<br />
The Above image i did the Modleing and texturing of the Castle. I used XSI to Model and Modo 202 for Shading and Rendering.]]>
	</description>
	<pubDate>Thu, 10 May 2007 08:11:58 +0000</pubDate>
	</item>
	<item>
	<title>Spur Steak Ranches Ad </title>
	<link>http://sheblomcg.cgsociety.org/gallery/494772</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138780/138780_1178783755_small.jpg"><br><br>These screen shot were taken from and AD that we did for a Huge steak restaurant here in South Africa. We took this from story board to finished product! We had to do % ad for this campaign, one at HD res for the cinema and four 30 sec  i mainly did modeling, texturing, compositing and general house keeping on this project!<br />
<br />
The Above image i did the compositing of, the cat was filmed on green screen which i had to them comp into the footage with the girl.]]>
	</description>
	<pubDate>Thu, 10 May 2007 07:55:56 +0000</pubDate>
	</item>
	<item>
	<title>DNA Strings Music Video</title>
	<link>http://sheblomcg.cgsociety.org/gallery/494766</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138780/138780_1178783113_small.jpg"><br><br>This was my first ever VFX intensive project! I had to prove myself to the company by editing and compositing 38 sec of footage! I didn't know After Effects at all when i started, but i think it came out very well in the end!<br />
Experience gained from working on this project was composting, experience with green screen and experience with HD footage!<br />
Here is the Link to the full video: http://www.youtube.com/watch?v=BSdRvcUfoWs]]>
	</description>
	<pubDate>Thu, 10 May 2007 07:45:17 +0000</pubDate>
	</item>
	<item>
	<title>DNA Strings Music Video</title>
	<link>http://sheblomcg.cgsociety.org/gallery/494763</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138780/138780_1178782797_small.jpg"><br><br>This was my first ever VFX intensive project! I had to prove myself to the company by editing and compositing 38 sec of footage! I didn't know After Effects at all when i started, but i think it came out very well in the end!<br />
 Experience gained from working on this project was composting, experience with green screen and experience with HD footage!<br />
<br />
<br />
Here is the Link to the full video: http://www.youtube.com/watch?v=BSdRvcUfoWs]]>
	</description>
	<pubDate>Thu, 10 May 2007 07:39:59 +0000</pubDate>
	</item>
</channel>
</rss>

